FiveM Scripts
Built for real players.
Building for game servers is real engineering. Scripts have to stay fast on a full server, work with the framework you run on and keep working after every update. We have done this commercially since 2023: more than 150 FiveM Scripts, running on hundreds of servers and backed by more than 300 five-star reviews.
Contact us about this- Good fit if
- you run a server or game business and need systems that hold up with real players
- Timeline
- Depends on the scope; the proposal includes a concrete planning
- Price
- Always project-based; fixed quote after a free intake
Performance comes first
Players notice a slow server before they notice anything else. Every script we build is measured on real servers, idles at practically zero load and only does work when it has to. One Inventory, our premium inventory, runs at 0.00 ms when idle, and that standard applies to everything we deliver.
Configured in the game, not in files
Server owners should not need a code editor to run their server. Wherever it helps, we build settings into the game itself: items, shops, prices and permissions managed in a clear admin panel, by the people who run the server every day.
Support that actually helps
Our reviews keep saying two things: it installs in minutes, and the support is fast and personal. That is not luck. Every script comes with documentation, clear settings and the same people who built it answering your questions.
Always included
- Optimised for performance, measured on real servers
- Works on ESX, QBCore and QBox where needed
- Clear settings and documentation
- Tested with real players before delivery
- Support after delivery
- Bugs in our work fixed for free, always
How a script project runs
- 1
Intake
A free intake, by call or by message, about your server, your players and what the script needs to do. Afterwards you get a fixed quote.
- 2
Design
We work out the gameplay, the screens and the settings with you, so you know exactly what you get.
- 3
Build and test
We build the script and test it on a real server, with real load, before you see it.
- 4
Delivery
You get the script with documentation, and we help you install it if you like.
- 5
Updates
We keep it working after framework and game updates, and add features when your server grows.
In practice
All casesQuestions about FiveM Scripts
Yes. We regularly make scripts from different creators work together, or fix and extend existing code. During the intake we look at what you have and tell you honestly whether fixing or rebuilding makes more sense.
ESX, QBCore and QBox. With our own fmLib toolkit, one script can support all three, so switching frameworks later does not break it.
We build on stable foundations and keep our own catalog of more than 150 scripts working through every update. With an update agreement we keep your scripts current too.
Yes, custom work is yours after the final payment. We can also build the store to sell them, see Webstores.





