[{"data":1,"prerenderedAt":116},["ShallowReactive",2],{"service-en-fivem-scripts":3,"service-cases-en-fivem-scripts":98},{"id":4,"title":5,"body":6,"cases":39,"description":43,"extension":44,"faq":45,"included":58,"intro":67,"meta":68,"navigation":69,"options":70,"order":71,"path":72,"price":73,"seo":74,"stem":75,"steps":76,"suits":94,"tagline":95,"timeline":96,"__hash__":97},"services\u002Fen\u002Fservices\u002Ffivem-scripts.md","FiveM Scripts",{"type":7,"value":8,"toc":32},"minimark",[9,14,18,22,25,29],[10,11,13],"h2",{"id":12},"performance-comes-first","Performance comes first",[15,16,17],"p",{},"Players notice a slow server before they notice anything else. Every script we build is measured on real servers, idles at practically zero load and only does work when it has to. One Inventory, our premium inventory, runs at 0.00 ms when idle, and that standard applies to everything we deliver.",[10,19,21],{"id":20},"configured-in-the-game-not-in-files","Configured in the game, not in files",[15,23,24],{},"Server owners should not need a code editor to run their server. Wherever it helps, we build settings into the game itself: items, shops, prices and permissions managed in a clear admin panel, by the people who run the server every day.",[10,26,28],{"id":27},"support-that-actually-helps","Support that actually helps",[15,30,31],{},"Our reviews keep saying two things: it installs in minutes, and the support is fast and personal. That is not luck. Every script comes with documentation, clear settings and the same people who built it answering your questions.",{"title":33,"searchDepth":34,"depth":34,"links":35},"",2,[36,37,38],{"id":12,"depth":34,"text":13},{"id":20,"depth":34,"text":21},{"id":27,"depth":34,"text":28},[40,41,42],"one-inventory","rxscripts","fmlib","Scripts and complete game systems for FiveM servers: quick to install, light on the server and built to keep working after updates.","md",[46,49,52,55],{"label":47,"content":48},"Can you work on scripts someone else made?","Yes. We regularly make scripts from different creators work together, or fix and extend existing code. During the intake we look at what you have and tell you honestly whether fixing or rebuilding makes more sense.",{"label":50,"content":51},"Which frameworks do you support?","ESX, QBCore and QBox. With our own fmLib toolkit, one script can support all three, so switching frameworks later does not break it.",{"label":53,"content":54},"Will it keep working after updates?","We build on stable foundations and keep our own catalog of more than 150 scripts working through every update. With an update agreement we keep your scripts current too.",{"label":56,"content":57},"Can I sell the scripts you build for me?","Yes, custom work is yours after the final payment. We can also build the store to sell them, see Webstores.",{"title":59,"items":60},"Always included",[61,62,63,64,65,66],"Optimised for performance, measured on real servers","Works on ESX, QBCore and QBox where needed","Clear settings and documentation","Tested with real players before delivery","Support after delivery","Bugs in our work fixed for free, always","Building for game servers is real engineering. Scripts have to stay fast on a full server, work with the framework you run on and keep working after every update. We have done this commercially since 2023: more than 150 FiveM Scripts, running on hundreds of servers and backed by more than 300 five-star reviews.",{},true,null,4,"\u002Fen\u002Fservices\u002Ffivem-scripts","Always project-based; fixed quote after a free intake",{"title":5,"description":43},"en\u002Fservices\u002Ffivem-scripts",{"title":77,"items":78},"How a script project runs",[79,82,85,88,91],{"title":80,"text":81},"Intake","A free intake, by call or by message, about your server, your players and what the script needs to do. Afterwards you get a fixed quote.",{"title":83,"text":84},"Design","We work out the gameplay, the screens and the settings with you, so you know exactly what you get.",{"title":86,"text":87},"Build and test","We build the script and test it on a real server, with real load, before you see it.",{"title":89,"text":90},"Delivery","You get the script with documentation, and we help you install it if you like.",{"title":92,"text":93},"Updates","We keep it working after framework and game updates, and add features when your server grows.","you run a server or game business and need systems that hold up with real players","Built for real players.","Depends on the scope; the proposal includes a concrete planning","Nax90bTR4U8_GaZtJxuKj27XQzb6AKQYreBwsi9QQIg",[99,105,111],{"stem":100,"title":101,"summary":102,"type":103,"year":104},"en\u002Fwork\u002Fone-inventory","One Inventory","The FiveM inventory you set up in-game","FiveM Script","2026",{"stem":106,"title":107,"summary":108,"type":109,"year":110},"en\u002Fwork\u002Frxscripts","RX Scripts","150+ FiveM Scripts and the store that sells them","FiveM Scripts & Webstore","2023",{"stem":112,"title":113,"summary":114,"type":115,"year":110},"en\u002Fwork\u002Ffmlib","fmLib","Free toolkit: one script, every FiveM framework","Open Source Library",1791484338876]